These are the technological Vinci, the magical Alin, and the alien-like Cuotl, who replace the Wealth resource with Energy, offering a new gather strategy. Unlike its predecessor, which offered the player 18 civilizations to choose from, Rise of Legends has only three races. The reality-based resource wood has been replaced by Timonium.
However, Rise of Legends also introduces new features of its own, such as city districts, heroes, dominances, a more simplified economy (with only two resources) and neutral, siegeable units and buildings. Rise of Legends retains most of the features from Rise of Nations, like city building, borders, attrition, assimilations, non-depletable resources and the Conquer The World (CTW) campaigns. It was released on in North America and on various dates around in the rest of the world. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist. It is a spin-off of the popular Rise of Nations, released in May 2003. Rise of Nations: Rise of Legends is a real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft.